

In any case, the fact Microsoft that gave up its mobile aspirations once again throws complexity into its plans. Perhaps Redmond simply works with Apple to bring streaming across, even if it means giving a cut of the cash to the company. Of course, there's no reason Google couldn't just block the app, too, but given Google's vast market share, that could raise the eyebrows of regulators, particularly in the EU. Redmond is able to get its tendrils into Android far more easily than it can with iOS, because you can change the default launcher, digital assistant, web browser, and more. Where does that leave the Xbox division for its cloud gaming aspirations? It could simply be that Microsoft continues to focus on Android. Clearly, the company sees the potential for a loss of revenue, because if people can access real games from a PC on their mobile devices they might stop buying the Candy Crush microtransactions that form a huge chunk of Apple's app store revenue. But we hope Apple will reconsider in the future.Īpple's anti-competitive stance on this matter is disappointing, but not unsurprising. The team here spent many hours on this project and the approval process, so we're clearly disappointed. Ultimately, that appeal was denied, leaving the Steam Link app for iOS blocked from release. Valve appealed, explaining the Steam Link app simply functions as a LAN-based remote desktop similar to numerous remote desktop applications already available on the App Store. The following morning, Apple revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team. On Weds, May 9th, Valve released news of the app. On Monday May 7th, Apple approved the Steam Link app for release.
